Episode 28: Katamari Damacy

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Episode 28: Katamari Damacy
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Tyler tells Dachz the story of Keita Takahashi, and how he created the cult classic Katamari Damacy. Then, the two discuss Takahashi’s career and his unique style of creating games.

Sources for this episode can be found at: https://docs.google.com/document/d/1g38WaV45gYBmooXl_ViJ3nyRtmZZNCgHSDpN8PurKQI/edit?usp=sharing

Interview: Louis Castle

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Interview: Louis Castle
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Dachz and Tyler interview Louis Castle about his role in co-founding Westwood Studios and his contributions to the Command & Conquer series of real-time strategy games.

Episode 27: The Founding Fathers of Wargaming

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Episode 27: The Founding Fathers of Wargaming
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Dachz tells the stories of several people who helped to invent modern wargaming.

Sources for this episode can be found at: https://docs.google.com/document/d/e/2PACX-1vRrEh9XB1CyFc8HQ0LCXUVtLSm5np8S0tg9h2cHa3Ytd57od6QzatXMS7-xEbMZNh28E9GJF5KpM6an/pub

Episode 26: Pokémon

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Episode 26: Pokémon
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In the second part of this story, Tyler explains how Game Freak created Pokémon, and how the game series became a multi-billion dollar franchise.

Sources for this episode can be found at: https://docs.google.com/document/d/1shJgb3WW5DkHkNG6bNbAO0WsEYcJU-JTaEDEOr3mm0A/

Episode 25: Game Freak

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Episode 25: Game Freak
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In part one if this story, Tyler tells the tale of Game Freak, a Japanese indie gaming company that would create a cultural phenomenon.

Sources for this episode can be found at: https://docs.google.com/document/d/1shJgb3WW5DkHkNG6bNbAO0WsEYcJU-JTaEDEOr3mm0A/

Episode 24: Adventure and Easter Eggs

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Episode 24: Adventure and Easter Eggs
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Tyler tells a story of how cave exploration, D&D, and the early internet, led to the first adventure games. Then, he discusses how the mistreatment of programmers at Atari led to the popular idea of hiding ‘easter eggs’ in video games.

Sources for this episode can be found at: https://docs.google.com/document/d/1AvbdikRVKNrfb49L8wAiySx71A3W30yG1cJS7F0Wz9M/

Episode 23: Tetris

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Episode 23: Tetris
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Dachz tells the story of Tetris and the legal battles that ensued over the game’s publishing rights.

Sources can be found here: https://docs.google.com/document/d/1f2TM9rqJmEH7DnlI_Jf9SlP4seklSwMnYBKwIYcv5qk/

Episode 22: Nintendo 64

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Episode 22: Nintendo 64
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Tyler tells the story of the Nintendo 64, and how Nintendo tried to reclaim the 90s console market with innovation and brand power.
Sources for this episode can be found here:
https://docs.google.com/document/d/1uANn126Osf3HlOpT1oDlCfX-ZJ8Z0dXj6–IWrliiiI/

Episode 21: Tamagotchi

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Episode 21: Tamagotchi
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Tyler tells a story about the Tamagotchi and the virtual pet craze of the late 1990s.

Sources for this episode can be found here: https://docs.google.com/document/d/1k-ORUKS02fnsUQa1JhbdhPhWzLLZ_qW6ChktmzJo43Y/edit?usp=sharing

Episode 20: PlayStation

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Episode 20: PlayStation
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Tyler discusses the history of the PlayStation and how Sony become a powerful force in the console market.

Sources for the episode: https://docs.google.com/document/d/1TTqnvwTaynMetg4kTqQtxlZaeYvI6MFuWFdLYWckXsQ/

Episode 19: Tennis for Two

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Episode 19: Tennis for Two
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Dachz tells a story about the life of physicist William Higinbotham and the creation of the first video game, Tennis for Two.

Episode 18: Lemmings and Grand Theft Auto

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Episode 18: Lemmings and Grand Theft Auto
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Dachz tells a story about DMA Design, and the events that led to them publishing two popular game series: Lemmings and Grand Theft Auto. Sources for the episode can be found here:
https://docs.google.com/document/d/1mAi7mtDnZGMGy2onXzOhh38NOHShC09uBTj5lp8qyo/

Episode 17: Sega Saturn

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Episode 17: Sega Saturn
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Tyler tells a story about the Sega Saturn and the events that led to Sega’s decline in the console market.
Sources for the episode can be found here: https://docs.google.com/document/d/1voFekloooJbxgq3BBLFpxM7FQktu3LyIe9_9-qsF7BI/

Episode 16: Flow in Video Games

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Episode 16: Flow in Video Games
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Dachz and Tyler discuss the psychological concept of “Flow” and how it relates to gaming, as well as why we seek out video games as entertainment.

Episode 15: 3DO Interactive Multiplayer

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Episode 15: 3DO Interactive Multiplayer
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Tyler tells a story about the 3DO Interactive Multiplayer, an innovative 90s console that suffered a series of missteps, but set many of the standards of modern gaming. Sources: https://docs.google.com/document/d/1X4lnvoYpFC5U02WgHzl7aaiIFUT7n3QAj2T9aG-t2BI/

Episode 14: Electronic Arts

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Episode 14: Electronic Arts
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Tyler tells a story about gaming industry legend Trip Hawkins and the founding of video game company Electronic Arts.
Sources: https://docs.google.com/document/d/1X4lnvoYpFC5U02WgHzl7aaiIFUT7n3QAj2T9aG-t2BI/

Episode 13: Magnavox Odyssey

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Episode 13: Magnavox Odyssey
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Dachz tells a story about Ralph Baer, and the creation of the first video game console, the Magnavox Odyssey.

Episode 12: Gothic

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Episode 12: Gothic
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Dachz tells a story about the 2001 game Gothic and the German studio Piranha Bytes. Tyler gets excited by the discussion of an advergame called “Swamp Chicken.”

Episode 11: Atari Jaguar

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Episode 11: Atari Jaguar
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In the first of a new series about the 5th generation of consoles, Tyler tells Dachz the story of the Jaguar, Atari’s last-ditch effort to compete in the console market.

Sources for this episode can be found at:

https://docs.google.com/document/d/1XuGBy2k9QaUlVMNzSLTeEqHJaae3NcEjSFJCSExSdKQ

Episode 10: SCUMM

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Episode 10: SCUMM
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Dachz tells a story about Ron Gilbert and the creation of the SCUMM Engine, which was used to create several cult classic Lucas Arts games, like Maniac Mansion and The Secret of Monkey Island.

Episode 9: Satellaview

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Episode 9: Satellaview
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Tyler tells Dachz a story about the obscure Super Famicom add-on, the Satellaview, which allowed users in Japan to download games from satellite transmissions. Sources for this episode can be found at: https://docs.google.com/document/d/1We8R9gDFlzU_7M3p2yUZqfox1ZORFbC80r5NkgfJT4g/

Episode 8: The PDP-1 and Spacewar!

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Episode 8: The PDP-1 and Spacewar!
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Dachz tells Tyler a story about the PDP-1 computer and the creation of one of the first video games, “Spacewar!”.

Sources for this episode can be found at:

https://docs.google.com/document/d/1O6f3MQG1jrKot4BVSQ2UoPfgPYkCjRiXcYmZrCO4mAI/

Episode 7: Harvest Moon and Story of Seasons

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Episode 7: Harvest Moon and Story of Seasons
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Tyler and Dachz discuss Harvest Moon/Story of Seasons and the birth of farming game genre. Episode sources can be found here:

https://docs.google.com/document/d/1bxk45D2d5HR9qALVwKwaC5mgFXJ113BBP4UqUiKsmdA/

Episode 6: Mana

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Episode 6: Mana
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Dachz discusses the historical origins of the term “Mana” and how it became a video game mechanic.

Episode 5: Guitar Hero and Rock Band

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Episode 5: Guitar Hero and Rock Band
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Tyler and Dachz discuss the cultural phenomenon that was Guitar Hero and Rock Band, and the ensuing over-saturation of the rhythm game market.

Source list can be found here:

https://drive.google.com/file/d/1yc3Z89HMyneLVAn-mIyimWBT0rihh84U/

Episode 4: Populous

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Episode 4: Populous
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Dachz tells Tyler a story about the 1989 game Populous, a “god game” that spawned a genre.

Episode 3: Portal

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Episode 3: Portal
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Dachz tells a story about the creation of Portal and how the creators became a part of Valve. Note: this episode has audio issues. Our apologies!

Episode 2: Crash Bandicoot

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Episode 2: Crash Bandicoot
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In this episode, Tyler and Dachz discuss the formation of Naughty Dog and the creation of Crash Bandicoot.

Episode 1: Sonic the Hedgehog

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Episode 1: Sonic the Hedgehog
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In the first episode of the podcast, Tyler and Dachz discuss the creation of Sonic the Hedgehog and the console wars of the early 1990s.